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1 - 7 of 7
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Efficient Fourier-based approach for detecting orientations and occlusions in epipolar plane images for 3D scene modeling Zhu Z., Xu G., Lin X. International Journal of Computer Vision 61(3): 233-258, 2005. Type: Article This research paper presents an algorithm for three-dimensional (3D) scene reconstruction from a mobile platform, which combines epipolar plane image (EPI) and panoramic view image (PVI) analysis to estimate pixel-wise depths and locate regions...
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Sep 20 2005 |
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Extracting view-dependent depth maps from a collection of images Kang S., Szeliski R. International Journal of Computer Vision 58(2): 139-163, 2004. Type: Article Two approaches to computing view-dependent depth maps are presented in this research paper. In the first approach, a depth map is computed for each image, whereas in the second approach, depth maps are computed simultaneously for frames chosen...
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Jan 13 2005 |
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Motion segmentation and pose recognition with motion history gradients Bradski G., Davis J. Machine Vision and Applications 13(3): 174-184, 2002. Type: Article An algorithm is presented in this research paper for estimating the pose and motion of objects of interest. The method focuses on delivering motion regions that are connected with the mobile parts of objects, such as humans....
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Aug 8 2003 |
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Wigner filtering with smooth roll-off boundary for differentiation of noisy non-stationary signals Georgakis A., Stergioulas L., Giakas G. Signal Processing 82(10): 1411-1415, 2002. Type: Article A filtering method that uses the Wigner distribution to perform signal differentiation is presented in this paper. The method consists of computing the Wigner distribution for a signal, and applying a smooth roll-off filter to it, rather than a...
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May 29 2003 |
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Selection of reference imaged for image-based scene representations Werner T., Pajdla T., Hlavá V., Leonardis A., Matou ek M. Computing 68(2): 163-180, 2002. Type: Article The problem of 3D image reconstruction based on a set of 2D images representing a scene from different viewpoints is addressed in this paper. The technique presented avoids a typical but expensive method of explicit 3D scene reconstruction using ...
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Jan 22 2003 |
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Hair image generation using connected texels Xiaopeng Z., Yanyun C., Enhua W. Journal of Computer Science and Technology 16(4): 341-350, 2001. Type: Article A new method for rendering long hair in computer graphics using smooth texels is presented in this paper. Currently, hair-rendering techniques suffer from problems, such as aliasing and artificiality of results. This paper proposes an extension...
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May 21 2002 |
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Sign of Gaussian curvature from curve orientation in photometric space Angelopoulou E., Wolff L. IEEE Transactions on Pattern Analysis and Machine Intelligence 20(10): 1056-1066, 1998. Type: Article The aim of this research is the direct computation of the sign of Gaussian curvature of pictured objects from images acquired with CCD cameras, without using the classical approach of computing object surface normal vectors. To achieve this, the...
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May 1 1999 |
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